![]() New status effect: Boost - This will increase the next attack’s damage by 1.If the tile is damaged again, it will shatter, destroying the tile and anything standing on it! New tile mechanic: Cracking - Certain weapons will cause the ground to crack. ![]() New weapon mechanic: KO effects - Certain weapons will trigger an additional effect if the primary target is killed by the attack.Store Changes - Since you can now instantly equip most weapons without needing an additional reactor core, the reputation cost to purchase weapons has increased by 1 and the store options are limited in the first 2 islands. ![]()
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